![]() ![]() ![]() file-id - Unknown, may be the last file ID that was read from the ROM's file system.The first number is the type ID (in the above screenshot it is 3, which corresponds to STAGE). ProfName - Identifies which actor type caused the problem.LoopProc - Which part of the main loop was running at the time of the crash corresponds to a specific virtual function on the problem actor.PlayerID - The character that was being used at the time.The BUILDTIME text file is printed on the top of the screen.Here's an explanation of some of the info on it: It was used by the developers to debug crashes and other errors in the game since it helps pinpoint exactly where an issue occurred in the code. This screen also exists in Animal Crossing: Wild World and New Super Mario Bros. Super Mario 64 DS is a remake of the N64 original, adding minigames, new playable characters, new areas, improved graphics, and 30 more Stars to collect. This game has hidden development-related text. Also known as: Shényóu Mario DS / 神游马力欧 DS (CN) ![]()
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